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Hello all,
Having some troubles rigging an eye the way I’d like. I’d like to wire the slice to and from values to the y axis of a spline controller I’ve created. The only issue is that the values are very far off and moving the spline a little changes the slice values a lot.
Is there a way to put a range/limit on the slice values so as to better match that of the spline? I’ve put a float limit on the spline so it ranges from 0 - 100.
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Hey Kadrin,
you need to transform your values from degrees to radians.
In the Parameter Wiring Window, write (degtorad) at the begin of your expression of the wire.
You can use a range 0-360 to better control.
Something like that in the image attached.
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This may help you…
3ds Max 9 thru 2013
Windows 7 Enterprise 64-bit OS SP1
Dual Intel® Xeon® 6 core X5650 @ 2.67GHz CPU 36GB RAM
NVIDIA Quadro 4000
450GB HDD (x3) and 2TB HDD
3ds Max 2012 Certified Professional Models to Motion
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Awesome thanks, I will give this a shot. Is there a place I can find information about 3ds max scripting? Keywords/Syntax and such? I’ve looked but have thus far found only a few decent resources.
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Help > Maxscript Help. It’s ALL in there, especially in the Introduction section if you’re not conversant with the language and its constructs.
Max 4.2 through 2014, Composite 2014.
XP-64 (SP2).
nVidia 9800GTX+ (512MB) (Driver 314.22).
i5-3570K @ 4.4GHz, 8Gb Ram, DX9.0c.
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Doh, I should have known that. Thanks for the help.
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