Having some troubles rigging an eye the way I’d like. I’d like to wire the slice to and from values to the y axis of a spline controller I’ve created. The only issue is that the values are very far off and moving the spline a little changes the slice values a lot.
Is there a way to put a range/limit on the slice values so as to better match that of the spline? I’ve put a float limit on the spline so it ranges from 0 - 100.