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I need to create 3 new classes of SuperClass “Helper”.
These new helpers are simply icons and/or stand-ins for game objects such as cameras, spawn points and dynamic map objects.
I’m fairly well versed at basic MaxScript and programming in general, but something like this is beyond my current training. My team has a programmer that is expert in C#, but has never seen the Max SDK.
So here’s the question: To make these helpers, what part of the SDK should we look at first? Any information from you guys would be great. Thanks.
~Dave
http://www.max-realms.com - 3ds Max models, tutorials and forums
Max3-2010
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Take a look in the Sample folder in the SDK. In the Objects/Helpers subfolder there is the source code for point helpers and a few others.
Dave
MAX Plugins.de - the database for 3ds max plugins
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Thanks, Dave. We’re on it.
~Dave
http://www.max-realms.com - 3ds Max models, tutorials and forums
Max3-2010
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