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How to implement drawing nurbs like 3ds max's?
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  • Michael.w
  • Posted: 08 February 2012 05:01 PM
  • Total Posts: 14
  • Joined: 21 November 2011 12:52 PM

I want to implement a function like that: one mouse click one curve’s point, it just like 3ds max’s ,when I use NURBS API, NURBSPointCurve class, I found I must give the numbers of points first, can not add point freely, that make implements a little complex, so I want to konw how implement it in correct way?



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