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Paramblock in a floating dialog
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  • AdrianG
  • Posted: 09 December 2011 10:51 PM
  • Total Posts: 22
  • Joined: 25 December 2008 10:52 PM

Hi,
How does particle flow displays the operators parameter blocks in his floating dialog (particle view) ?

From what I understand when users adds an operator Particle Flow creates an instance of that operator class, but what happens when user selects that operator?
As I saw in samples code, the operators use like all plugins MakeAutoParam(this) and the usual BeginEditParam end EndEditParam, no hacks or other things.

I think it has something to do with the “IObject *ip” param, because flags as stated in documentation can contain only the command panel IDs (Create, Modify, Hierarchy, Motion, ...)

Thanks

P.S. I know I’ve asked the same question in a previous topic but as I see it didn’t got anywhere, maybe because I didn’t ask the question correctly.
If moderators want to delete one of topics please don’t delete this.



Replies: 0
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  • AdrianG
  • Posted: 19 March 2012 02:00 AM

FINALY Found it!!… After 2 Months..
CreateRWParamMap2()
its even not documented… just sits there in iparamm2.h



Replies: 1
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Good for you, I’ve spent nearly a week looking for solution which was BMMCreateStorage, which wasn’t in documentation neither.

Author: Jake Jeziorski

Replied: 22 March 2012 11:38 PM