Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Wishlist / Extend Cap Holes Modifier capabilities
  RSS 2.0 ATOM  

Extend Cap Holes Modifier capabilities
Rate this thread
 
27512
 
Permlink of this thread  
avatar
  • Location: Tysons Corner, Fairfax VA
  • Total Posts: 76
  • Joined: 10 August 2007 03:58 PM

It would be really nice if the Cap Holes modifier had a Material ID within it, so that the cap could be a different material from the rest of the object.

Also making a slice plane with definable boundaries would also be a nice touch.

Possibly if slice could simply be applied to any polygon to make it into a sliceable object might be the way to go?



Dual Intel Xeon W5558 @3.19GHz
12GB ram/
Windows 7 Enterprise (x 64)
3ds Max Design 2012
Nvidia Qudadro 4800
Plugins: fumefx, Afterburn
Max user since Dos R3

Replies: 0