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Generate Material IDs / Use Shape IDs for Bevel Profile Modifier
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  • MLB
  • Posted: 19 November 2009 09:53 PM
  • Total Posts: 323
  • Joined: 21 July 2008 11:22 AM

An option in the Bevel Profile modifier to Generate Material Ids and Use Shape IDs, just like in (amongst others) the Extrude modifier.

This would be useful for me. Also: consistency!

MLB



3D Studio DOS to 3ds Max 2010
Windows XP 64
NVidia Quadro FX 3700
Dual Quad Xeon, 6Gb Ram

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+1

I miss this too.



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