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HI
I need a material with World XYZ Offset with Object XYZ Tiling
I think it would be very simple to have a built in GUI method that doesnt tie the Offset to the Tiling with either world or object XYZ coordinates etc but could be a mixture if needed. This is a major foresight in the original GUI design.
I would like to have a material that can do both world and object orientation.
Bascially to make a material do World XYZ Offset with Object XYZ Tiling is impossible without coding or a scripted material per object both of which use huge amount memory.
I am growing structures where I dont want stretching maps caused by object xyz tiling. But the structures are moving about so I dont want the world xyz coordinates otherwise they maps dont stick to the surface. So I need a material with World XYZ Offset with Object XYZ Tiling
Joe Ger
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