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Max combine would be amazing. Just as it works in MAYA.
JJ
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I don’t know how this works in Maya, but if you’re looking to “combine” several objects…
a. modify -> edit poly/mesh -> attach list
b. utilities -> collapse
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Hehehehhe
Well I know how to collapse meshes Paul.
What I want is a combine modifier.
What´s the difference?
With Maya´s combine you can attach multiple geometry keeping the animation intact. This allow you to create cache files of really complex animation to use as cache animations, particles, etc etc etc.
It is really usefull.
THANKS!
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