Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Wishlist / Mental Ray Final Gather: Save or Reuse FG from last render
  RSS 2.0 ATOM  

Mental Ray Final Gather: Save or Reuse FG from last render
Rate this thread
 
33414
 
Permlink of this thread  
avatar
  • Location: Penticton, British Columbia
  • Total Posts: 569
  • Joined: 26 September 2007 12:46 AM

It’s great that you can save the final gather points to a file to reuse them...but only if you remembered to check the box BEFORE you rendered!  Why not have mental ray ALWAYS cache the current render’s FG points to a temp file which can then be reused or copied to a permanent file after the fact?



--3ds Max Design 2009 64bit, Direct3D 9, Win Vista Premium 64, 3ghz quadcore Xeon, Quadro FX1700--

Replies: 0
avatar
  • Emat3d
  • Posted: 20 August 2009 07:53 AM

My guess is that Disk I/O is slower than just accessing memory.  So for renders where you will not need the FG cached you’ll be incurring the latency with writing to disk.

It’s just a guess :)



3DS Max 7, 8, 2010
Windows Vista 32 bit.
Intel Quad Core

Replies: 0