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I would like to see an exclude functionality in the mental ray Material Override option, thus making it possible to quickly assign materials to a large number of objects in complex scenes (but letting a small number out). Having this functionality would mean that you could apply a uniform material to a large set of buildings and exclude backgrounds, groundplanes, skydomes, water or other objects.
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Hello there !
I think U can easily make it be rendering with RENDER region function by selecting area you want to change.
have a nice day !
Ta2lis.
E 4600 Intel core 2 Duo
2.4 RAM,
Win XP 32, with 3GB ram trick.
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