|
I’d like to see two things in RTT:
- the following options in the projection options, under “resolve hit”: shoot rays along positive normals / negative normals / both (right now the case)
- a time option. think of it as a “multi pass ghosting” option. right now it’s only possible to bake the current frame. i’d like to have an option, to bake plus/minus x frames from the current frame (with optional subframes) blended into ONE frame. with optional fading options (altering the blend values with the offset from the currrent frame -> curve control) and different blend models.
perhaps this can be even better achieved, when you integrate this “multi pass ghosting” option into the “common” tab of the “render setup”. the multi pass motion blur and DOF are a similar concept and can be moved from the camera properties to the same location. so the Projection Tracer of RTT can use these options, too !
cheers, philipp
|
|
|