Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Wishlist / spherify needs a family
  RSS 2.0 ATOM  

spherify needs a family
Rate this thread
 
14044
 
Permlink of this thread  
avatar
  • Total Posts: 18
  • Joined: 31 January 2008 06:39 PM

thought it would be cool to add more to spherify or even create a group of modifiers like it for the other basic primitives…

cube, cylinder, pyramid…

i would love to see the options found in the primitives ie: slicing on cylinders, hemisphere for spheres…

Also Make a 2D shape version aswell so you could straighten out vertices on an object to the desired shape .. it could be ngon based so you could choose the points you would like the verts to morph towards… add radius and rotation for the shape then the ability to chose what plane with a gizmo for advanced placement. of course relax and normalizing points settings would complement this too.

you could even get more into it by adding the star shape settings to create more detailed stuff ..

just a working thought. feel free to add anything folks



Replies: 0