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Symmetry Array
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  • maxwill77
  • Posted: 17 September 2009 03:34 AM
  • Total Posts: 21
  • Joined: 17 September 2009 07:36 AM

Hey,

Id like a modifier that works in the same way as the ‘Symmetry’ modifier but works using polar based arrays. Pick the axis, mirror, select the number of instances and bingo you’ve got a nice merged mesh on intersected geometry.

Maybe someone has, could or thought about doing the code for this?

Cheers.

W.



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