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I’d like to use a preset file for all FBX exports from Maya, but need to modify a few settings that are different for each scene. I thought these per-scene modifications happened automatically, but they don’t seem to. Is this this the correct method?
FBXLoadExportPresetFile ....
FBXExportBakeComplexStart -v $timeStart;
FBXExportBakeComplexEnd -v $timeEnd;
The above solution is inconsistent with the documentation though, correct? Or am I missing something?
Thanks!
From the Maya Docs:
“If you created a preset that had specific settings for the Bake Animations values, these values will not be used the next time you load the preset. Instead, the FBX plug-in will always default to the values set for the scene’s timeline.”
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Maybe the docs are referring only to the UI-based exporter...?
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Hello patconnole!
I sent your question to the dev and this was his reply:
“The documentation is correct for an export that is UI based. If you go through the MEL scripting, the values for the bake are kept until you load a preset (or you do an export using the UI). You can actually easily verify this by simulating his calls and then do FBXExportBakeComplexStart –q”
Let us know if this helps.
Cheers!
Carlos
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