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Hi Lynxcraft,
With 3ds Max 2010, which version of the plug-in are you using? That application ships with version 2009.4 and we currently have version 2010.0 available on our http://www.autodesk.com/fbx website.
I tested Z-Up on my end and everything seems to be working fine with versions 2010.0 and 2009.4. If you select Z-Up, then Y-Up, and then once again Z-Up in the FBX Exporter User Interface, do you get the correct result? Please let me know if this is the case.
And how are you finding out that you are still exporting Y-Up instead of Z-Up? Are you importing into a different program? Are you reading the ASCII file? If you’re importing into Maya, which operates by default in Y-Up, the importer will automatically convert the up-axis to match Maya’s (converting from Z-up in the file, to Y-Up in Maya).
Thanks,
Trevor Adams
Autodesk FBX QA
Author: trevoradams
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