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Hello molemansd7!
When you go to make your selection for export, you only have to select the root joint, not the whole skeleton (although, in my 3 joint test, selecting the whole hierarchy did not prohibit the animation from exporting properly). Using the default settings of both the Motionbuilder and Autodesk Media anc Entertainment presets, I was able to see my animation play back properly in MotionBuilder and Maya.
When you say “and when I import again”, do you mean re-importing back to Maya or importing into Mobu? If you meant Mobu, what happens if you re-import your FBX back into Maya, do you still have the problem?
Also, you can test to see what happens when you do an Export All, perhaps you will get a different result.
If you are still having trouble, please feel free to attach your test file and we will take a look and see if we can find a solution.
Regards,
Carlos
Author: CarlosC
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