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Hello sgiovanni,
Can you tell me the version of Max and Maya you are using? Also, the versions of the FBX plug-in you are using in Max and Maya. If you haven’t done so yet, you should upgrade your FBX plug-in to 2013.1 from the Autodesk website:
http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=10775855
Also, can you do a simple test for me? I would like you to export some geometry out of Maya and then re-import it back into Maya then check the normals. Let me know what it gives you. Do the same test for Max, just export and re-import back into Max. This way if there is a problem with one of the plug-ins we’ll be able to get a better idea of which one.
Regards,
Carlos
Author: CarlosC
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