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Import the humanoid.fbx model into Maya (FBX 2011.2) then export it.
The three animations are gone replaced with a partial animation “Take 001”.
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This is a Maya limitation. Maya only supports one animation stack ("take").
When importing in Maya, choose the desired animation with the field “Animation Take” in the import panel (in File Type Specific Options - Include - Animation - Extra Options).
Viviane
Viviane Rochon
Maya Data Platform
Autodesk
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So is someone looking at why the animation is truncated?
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Hi Doug,
Did you check the “Fill Timeline” checkbox in
File Type Specific Options
Animation
Extra Options
?
Viviane
Autodesk FBX
Viviane Rochon
Maya Data Platform
Autodesk
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