FBX 2012.1 is a full feature upgrade from FBX 2011 versions (Up to 2011.3.1)
If you have installed 3ds Max 2012 or 3ds Max Design 2012, the FBX 2012.0 plug-in has been installed with the default installation, you will need to download and install the FBX 2012.1 plug-in to enjoy the latest bug fixes and enhancements, Maya 2012 already comes with the FBX 2012.1 plug-in.
This release includes FBX 2012.1 Plug-ins for the following products:
Autodesk 3ds Max 2010 (WIN 32/64-bit)
Autodesk 3ds Max 2011 (WIN 32/64-bit)
Autodesk 3ds Max 2012 (WIN 32/64-bit)
Autodesk 3ds Max Design 2010 (WIN 32/64-bit)
Autodesk 3ds Max Design 2011 (WIN 32/64-bit)
Autodesk 3ds Max Design 2012 (WIN 32/64-bit)
Autodesk Maya 2010 (WIN 32/64 bit / MAC / Linux 64-bit)
Autodesk Maya 2011 (WIN 32/64 bit / MAC / Linux 64-bit)
Autodesk Maya 2012 (WIN 32/64 bit / MAC / Linux 64-bit)
The following downloads are also available:
Autodesk FBX 2012.1 Converter (WIN / MAC)
Autodesk FBX 2012.1 Software Development Kit (WIN / MAC / Linux)
Autodesk FBX 2012.1 Extensions Software Development Kit (includes published reader/writer source code) (WIN / MAC / Linux)
FBX 2012.1 FBX Plug-in for QuickTime
For those of you who participated in our “Monument” Beta project, please ensure that you uninstall any previous beta versions of the plug-ins.
For those who would like to participate in future beta projects, please contact us at fbxbeta @ autodesk.com for further information.
What’s new in FBX 2012.1?
Please read the ‘What’s new in this version’ sections in the online help documentation on the web for more complete product-specific information.
FBX Help Documentation Changes - As of this release, all FBX Help documentation is available from a website, rather than installed locally
Improved import/export performance - Import of FBX files is now up to 30% faster in certain applications
Morpher targets - The FBX 2012 plug-in now supports progressive morphs
Vector Displacement Maps support - New support for Vector Displacement Maps (VDMs)
Visibility inheritance behavior enhancements - The visibility of hierarchical objects has been improved
Lines/Splines support - No longer need to convert splines to meshes
New Triangulate export option - More robust and accurate tessellation
Auto-key type support - New support has been added for Auto-tangent animation curve key types
Mudbox layered texture blend support - More blend modes for layered textures were added
Importer File/System FPS statistics - The Importer Statistics now display the frame rate
Global Ambient light setting - Lets you import the ambient color of a FBX file into the scene
Materials custom attributes support - Support for Material Custom Attributes has been enhanced
Substance materials export support - New and updated texture classes in FBX 2012 provide support for Substance procedural textures
Nested layered textures support - You can now work with multi-level layered textures
COLLADA (.dae) support improvements - New support for lines and arcs, together with improved robustness
Please consult the readme.txt files that install with the plug-ins for information on specific bug fixes, as there have been a large number of them this time around. If you run into any issues at all or have any questions about the direction we’re headed in with our plug-ins, please contact us at fbxplugins @ autodesk.com. We’re of course very interested in what you have to say.