|
Hi DP007.
The FBX file stores both the relative and absolute path to textures.During the import process. If the FBX importer doesn’t find the texture in the absolute path it will try relative path. Once again, if it fails to find the image in the relative path, but you embedded the texture on export, only then will it unpack the embedded image within an FBM folder which accompanies the FBX file.
Here is some example of these paths within from an FBX files saved in ASCII
FileName: “C:/Users/abitbod/Documents/QA/Test Content/Textures/Black_White.jpg” < Absolute path
RelativeFilename: “..\..\..\..\Test Content\Textures\Black_White.jpg” < Relative path
Please let me know if this answers your question. If you still fail to find the information you are looking for in the ASCII file, please send me a copy of an FBX file which demonstrates this and I will be happy to investigate further.
Thanks,
David Abitbol
Autodesk FBX
Author: DavidAbitbol
|