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Trouble with Cinema 4d FBX into Flame action
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  • Jeepers
  • Posted: 25 May 2011 03:57 PM
  • Total Posts: 40
  • Joined: 27 May 2010 06:59 PM

Hi,
I’m trying to import a C4D FBX scene into Flame action in Batch.  (running 2012 Flame now, not sure the version of C4D) So far it only seems to crash my system (unless I turn off models and everything else).  .OBJ files exported from the same C4d scene work fine, but they’re of course limited.  (I’m hoping to get the lights, objects, textures, etc.—but don’t need camera or animation necessarily)

It’s probably just some export options that aren’t hit right, but I don’t know enough about C4d to advise the guy, so any thoughts on this would be much appreciated… Thanks



Replies: 4
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Can you post an example that crashes for you?  (use .zip)

Author: Doug Rogers

Replied: 26 May 2011 08:55 AM  
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Hello,
I am a QA specialist for flame/smoke. Could you send us a zipped version of the C4D setup that is crashing Flame? Also which version of FBX sdk is C4D using?
Thanks
Yumiko

Author: yk

Replied: 31 May 2011 03:38 AM  
/img/forum/dark/default_avatar.png

Hello,
I am a QA specialist for flame/smoke. Could you send us a zipped version of the C4D setup that is crashing Flame? Also which version of FBX sdk is C4D using?
Thanks
Yumiko

Author: yk

Replied: 31 May 2011 06:48 AM  
/img/forum/dark/default_avatar.png

Hello,
I am a QA specialist for flame/smoke. Could you send us a zipped version of the C4D setup that is crashing Flame? Also which version of FBX sdk is C4D using?
Thanks
Yumiko

Author: yk

Replied: 31 May 2011 09:38 AM