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about orthogonal projection
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  • zydgyy
  • Posted: 22 January 2012 09:29 PM
  • Total Posts: 84
  • Joined: 09 November 2011 05:37 PM

how do i use fbx to get the orthogonal projection,top,bottom,left,right,near,far...?!Thank u~



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Please take a look at the FBX SDK help, I think you can use AspectWidth, AspectHeight, NearPlane and FarPlane to get what you want.

Author: Jiayang Xu

Replied: 25 January 2012 02:42 PM  
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  • zydgyy
  • Posted: 25 January 2012 04:01 PM

no,i have tried it,but it didnt work!3DS MAX FBX PLUGIN cant export the near clip distance and aspect width and height are not the clip volume top,bottom,left,right!it just the viewport’s properties~



Replies: 1
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Hi, there, I am confused what you want to do. Could you explain your expectec workflow?
And do you want to use Plugin or SDK in your workflow?
If you meet problem for the usage of Plugin, please ask on the plugins forum where you can get a better answer.

And I doubt what kind of camera did you export from 3ds Max? Is it an orthogonal projection camera?

Author: Jiayang Xu

Replied: 26 January 2012 10:32 PM