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Does 3DS exporting work on 2010.2?
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  • Total Posts: 35
  • Joined: 2008-06-08 04:05:07

Hi,

I tried to export multiple files as .3ds using FBX SDK 2010.2, but all files failed to open in other applications, and 3ds max complained they are invalid 3ds files.

Is there a known problem with 3ds export on 2010.2? I’m performing DetectFileFormat to get the right file format from file extension (ie 3ds).

Thanks,
Khalid



Replies: 1
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Ok, I think there is a bug in FBX SDK.

DetectFileFormat returns 3, whereas it should have returned 4 for 3DS files.

3 is the value of DXF.

Thanks,
Khalid

Author: KhalidSalman

Replied: 28 October 2009 12:08 PM  
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  • eric720
  • Posted: 29 October 2009 01:16 AM
  • Location: Shanghai, P.R. China
  • Total Posts: 125
  • Joined: 2007-11-11 10:49:40

Have you tried to use FbxConverter to convert fbx to 3ds?
If the fbx converter can export 3ds file format, that means there is some configuration problem on export since the FbxConverter use the same 3ds exporter as SDK does.



Eric Feng, FBX

Replies: 0
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  • Total Posts: 35
  • Joined: 2008-06-08 04:05:07

Hi Eric,

There is no problem with 3DS export, but I found a bug in DetectFileFormat function. When I use the DetectFileFormat on a 3DS file extension, it returns the value 3, which is wrong. When I used the value of 4 instead of 3 everything worked fine.

Thanks,
Khalid



Replies: 0
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  • Interu2x
  • Posted: 18 November 2009 10:36 AM
  • Total Posts: 59
  • Joined: 2009-11-15 22:07:29

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