drummerp 25 December 2011 01:36 PM
I would appreciate if, in a future update, you did add support for GCC/MinGW/Cygwin on Windows, as I would expect that it would represent a significant number of developers. For example, I am developing a multi-platform program that, for ease and simplicity, is compiled by GCC on all platforms, and it is to use FBX to import 3D models. I cannot simply tell customers that we don’t support FBX loading on Windows…
Second to this, it’s quite weird that you guys never bothered to do so. I’m choosing GCC on Windows too for the same reason that -drummerp- have, simplicity and multi-platform. Now I’ll need to create a VS FBX loader just to read the FBX and output into my own format for both unix and win platform…
I’ve search through the forum and found out that such request had been out there since 2008-02-29 (earliest date that i can find) and there are no update/reply at all after this reply:
from:
http://area.autodesk.com/for...ngw--name-mangling-win32/
Viviane.Rochon 07 March 2008 04:37 PM
Hi Decrement,
A suggestion has been opened in our database to support mingw on win32.
Viviane
Here’s my questions:
1) Whats the status of that suggestion?
2) Why does MingW on Windows is not supported? Reason?
Robert Goulet 23 November 2011 12:47 AM
We do not support GCC on Windows. We only offer GCC builds on Linux and MacOSX. i.e. we do not support cygwin.
I understand that most of the developers out there does not bothered about cygwin (not widely used environment) but it’s different story for MingW on Windows since it’s quite widely used around so why it’s not supported? Set a Windows’ MingW version standard that you guys want to use (eg. the version that comes with the latest Code::Blocks) and set it as your standard
Edit: (Or MingW version that comes with the latest Qt C++)
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