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native FBX SDK COLLADA exporter does not store data about light attenuation for me, is there some way to make do so, or it just does not have this functionality?
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Hi, vasaka
Sorry to say that, but FBX SDK simply does not support attenuation parameters for collada now.
You may take a look at the “FBX Extension SDK”, which allow you to write plug-ins to our actual plug-ins for Maya and Max, then you could add your own code to write these attenuation parameters out through plug-ins. But sorry, no workaround from SDK side.
To download the Extension SDK: http://www.autodesk.com/fbx, go “Developer Center”, then go “Try the FBX Extension SDK”.
Jiayang Xu
Maya Data Platform
Autodesk
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Also FBX SDK does not always can understand information about textures in COLLADA files, so I think that COLLADA support can only be called limited.
Wish it will improve, so that one does not have to use many different libraries for each data format.
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Sure we will consider your suggestion, thanks.
Jiayang Xu
Maya Data Platform
Autodesk
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You should try the http://opencollada.org/download.html plug-in if you have issues with the default (COLLADA through FBX) exporter.
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