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Hi,
I just downloaded and installed the FBX SDK on my Mac and would like to use it in Xcode. Is there any guide how to link to the SDK (Framework, library or whatever it is called)
in Xcode or can anyone tell me how to do this? I tried adding libfbxsdk_gcc4_ub.a and libfbxsdk_gcc4_ubd.a to the list of “Linked Libraries” but when I build, the compiler is
not able to understand something like
KFbxSdkManager* mySdkManager = NULL;
Neither can it find the fbxsdk.h file if I include it:
#include <fbxsdk.h>
What am I missing?
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