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FBX SDK in Xcode
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  • epb
  • Posted: 24 October 2009 04:25 AM
  • Total Posts: 2
  • Joined: 24 October 2009 11:19 AM

Hi,

I just downloaded and installed the FBX SDK on my Mac and would like to use it in Xcode. Is there any guide how to link to the SDK (Framework, library or whatever it is called) in Xcode or can anyone tell me how to do this? I tried adding libfbxsdk_gcc4_ub.a and libfbxsdk_gcc4_ubd.a to the list of “Linked Libraries” but when I build, the compiler is not able to understand something like

KFbxSdkManagermySdkManager NULL;

Neither can it find the fbxsdk.h file if I include it:

#include <fbxsdk.h>

What am I missing?



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