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Takes: {
Current: "Take 001"
Take: "Take 001" {
FileName: "Take_001.tak"
LocalTime: 1924423250,46186158000
ReferenceTime: 1924423250,46186158000
;Models animation
;----------------------------------------------------
Model: "Model::initial_base" {
Version: 1.1
Channel: "Transform" {
Channel: "T" {
Channel: "X" {
...
I’m trying to understand how I can get “Model::initial_base” through the fbx sdk.
Through KFbxAnimCurveNode->GetName() I can get “T”
Through KFbxAnimLayer->GetName() I can get “Layer0”
Through KFbxAnimStack->GetName() I can get “Take 001”
What class gives me access to “Model::initial_base”
Thanks.
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