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K-prefixed class names in the SDK
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  • Total Posts: 2
  • Joined: 24 August 2012 04:56 AM

I’ve noticed in a lot of online samples, tutorials and research papers that there are a list of classes which are prefixed with a ‘K’—ie, “KFbxNode” as opposed to “FbxNode"…
In the current API docs (2013.2), I can’t find any of these implementations.
So are these older classes? Are they equal? What’s the significance of that prefix, and/or what is the difference between them?



Replies: 2
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There was a big name change to remove the ‘K’ in the latest SDK.  Everything is now Fbx… now, not KFbx…

Define FBXSDK_NEW_API to use the new naming convention.

Author: Doug Rogers

Replied: 25 August 2012 12:24 PM  
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It has something to do with Kaydara, as in Kaydara MotionBuilder.
Autodesk bought them out.

Author: pakiman

Replied: 26 August 2012 05:33 PM  
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The latest FBX SDK documentation should have been updated with the latest name changes. If you encountered class names that still begin with “KFbx”, let us know so we can fix it. Thank you!



Robert Goulet, FBX Dev Lead

Replies: 0