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Moving single mesh from a FBX file.
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  • Total Posts: 1
  • Joined: 19 May 2011 09:29 AM

Hi !

How can I access only one mesh in a FBX scene and doing what I want with it (with DirectX) without using your animation structures/method ?

Example: Let’s say I have a car (my FBX file) and each WHEEL is named wheel1, wheel2, etc. (Independant meshes). So I want to access the wheel1 mesh and move it, scale it, etc. with the methods I know in directX.

Thanks a lot.



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