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Best way to model not entire visible objects ?
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  • Location: Germany
  • Total Posts: 164
  • Joined: 2008-03-07 02:37:57

Hi,

so far I like the programm really much and I produced good results if the entire model is visible in every image.
But what do I have to do if you want to model something with is not entirly visible in every image?
Think about a kitchen in the shape of a U. To capture all parts I need at least 4 to 5 images which are rotated about 90 degrees.
Creating locator points is really hard because some of them are not visible in every image.
Once I have a result regardless where I align the reference coordinate system one axes is a bit badly aligned.
Is there a trick? Does the pictues have to be lens corrected before ( maybe that is the reason )?
Or is it just better to make two scenes containing a half of the kitchen and merging them together in another 3D application?

Thanks for your comments.

Regards
Matthias



Regards Matthias

----
C2Q 9650, 8GB Ram
3dsmax 8, 2009 and 2010

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