Is it possible to get the 3d point markers out to 3ds MAX somehow. I read the help and it seems that only the native file type .rzi can do it. Any help would be greatly appreciated.
ImageModeler exported the textures of my model as *.png images, but no fbx file was written.
Is there a bug?
Regards
Tobias
Replies: 1
It works for me, execpt the scale comes out wrong every time on import into Max, I have to scale it all by 10000%.
On the export you have to check the little box to include the markers.