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Exporting Markers to 3ds MAX
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  • Location: Tecumseh, Ontario
  • Total Posts: 15
  • Joined: 22 August 2006 01:19 PM

Is it possible to get the 3d point markers out to 3ds MAX somehow.  I read the help and it seems that only the native file type .rzi can do it.  Any help would be greatly appreciated.



Dwayne D. Ellis
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Replies: 1
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Exporting as FBX should do it.

Author: Samab

Replied: 23 September 2009 12:55 AM  
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I tried to export in fbx too.

ImageModeler exported the textures of my model as *.png images, but no fbx file was written.

Is there a bug?

Regards

Tobias



Replies: 1
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It works for me, execpt the scale comes out wrong every time on import into Max, I have to scale it all by 10000%.
On the export you have to check the little box to include the markers.

Author: Samab

Replied: 19 October 2009 08:10 AM  




   
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