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This was causing some confusion. I have my measurement units set to cm, but the units used by the coords system seem to do their own thing, like they are still working in meters. Before realizing this I was getting problems setting survey points or checking the transform of locators.
Is this normal, can you change the coord units to match the measure units?
It also explains why every time I import into Max it’s always the wrong scale. Surely it makes more sense to use the same units across he board in a scene.
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