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Natural plant growth with polygons?
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  • Ghachii
  • Posted: 22 October 2009 08:18 AM
  • Total Posts: 1
  • Joined: 22 October 2009 03:08 PM

Hi!

I’m trying to work out a way of animating natural-looking plant growth with polygons. I need to create a time-lapse style growth effect to feature in a computer game project, so it absolutely has to be done with polygons.

I’m sure I’ve seen a technique involving polygons forming along a path or curve - does anyone have any insight into this? Alternatively, does anyone have a different technique for achieving this growth effect?

Thanks very much for your time,

Jamie.



Replies: 1
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In the Surfaces menu set, take a look at Surfaces--Extrude.

This tool lets you extrude a nurbs profile curve along a directional curve path.  You can animate this extrusion. 

This creates a nurbs surface, but it can be converted into polys, if necessary.

Alternately, take a look at the Paint Effects set of tools.  This is a rich way to create a lot of flexible plant artwork.

Author: tkaap

Replied: 05 November 2009 04:26 PM  




   
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