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You can create the curve however you feel fit. If your animation is going the wrong way just go to the Edit Curves - Reverse Curve Options. You can use any type of curve you want if you are using Maya 2011 you can use the Bezier Curve. After I have created my curve, I like to use the Rebuild Curve tool and manual set the number of verts. This way my curves verts are evenly spaced and the animation runs much smoother (Found in the Edit Curves - Rebuild Curve (option box) - Rebuild type = Uniform - Parameter range = 0 to 1 - Check keep Ends - Number of spans = however many verts you feel are need to maintain the shape and keep it smooth).
Author: RROCHS
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