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Weird graph editor curve behavior
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  • awewryte
  • Posted: 02 January 2012 04:30 AM
  • Total Posts: 2
  • Joined: 02 January 2012 03:27 AM

The problem I’m having is trying to understand why a curve in the graph editor behaves the way it does. The curve creates jagged lines when I add a key between two already existing keys. If I go to frame 165 and key the rotate z attribute from the channel box, the curve creates a drastic jagged curve between frames 160 and 166 which makes the rotation spin like crazy. It adds this crazy jagged curve on all 3 rotation curves.

Background info: the keys for all of the effectors have been scaled for slower animation.

I hope this question is clear enough to understand.

Before picture: mayaillustration1.jpg

After picture: mayaillustration2.jpg



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  • awewryte
  • Posted: 02 January 2012 06:24 AM

Ok, after hours of frustration I finally figure out what was happening. A simple quirk in Maya. I shut the program down, restarted it and re-keyed exactly as before in the same location and the key appeared as a simple key as I previously expected it to do. No jagged crazy curve additions. Sheeesh.....

Can’t wait for the next unfathomable quirk.



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