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theres a few ways of doing that, all depends on the simularities between the rigs (controller name etc).
if you mean that yourself and the other animator are animating different sections of the same rig (one doing face and lip sync, the other works on the body) then its even easier.
personally i prefer to use this tool -
http://www.creativecrash.com/maya/downloads/scripts-plugins/animation/c/paie
its fantastic if you use it right.
this way you are directly (almost lol) copying the keys from one rig to another identically named one (besides namespaces).
so select all the face controls from face anim file , export it out, reselect (in the same order) the facial controls on the body animated rig and paste :)
another way (which i personally have had more issues with, but its still widely used and decent if handled right) is to use character sets and anim clips.
select you controllers, create a character set from them, then in the trax editor, create an animation clip, save it out, create a character set again (good practice to select controllers in the same order again) then import the clip.
hope that helps.
Lee Dunham | Character TD
ldunham.blogspot.com
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