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I just started working with Maya and have been trolling the internet to find solutions to this problem with no success. In an ideal world I would be able to export an FBX file from Revit directly into Maya (I work for an architecture firm and we exclusively use Maya), especially since none of us have 3ds Max… I am aware of materials and RPC conflicts and have tried every way I know how to to simply export basic architectural models so that they open in Maya (I’m fine with adding shaders in Maya)… So I’ve tried everything I know to modify the file but no matter what I do I seem to have this gray shade that blacks out the model if I try to zoom out (in Maya). I even downloaded a trial of 3ds to try it through there with no luck. Same problem… I can tell the model is there and complete but like I said, blackout whenever I rotate and zoom. Does anyone else have this problem and more importantly a solution?
Thanks in adcance!
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