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Texturing glitch?
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  • invertum
  • Posted: 29 October 2010 05:34 AM
  • Total Posts: 1
  • Joined: 13 September 2010 09:58 AM

Hi-

I’ve encountered this strange and frustrating texturing problem in Maya 2009. As a very simple test, I tried applying a planar map to the top face of this cube and got this weird pattern. When I render out the frame, the checkerboard texture isn’t showing up correctly.

Is this perhaps a video card issue?

This is somewhat time-sensitive, so any help would be greatly appreciated!

Thanks!



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Can you post an image showing the problem?



3ds Max 2013, Maya 2013
Windows 7 Ultimate 64 Bit
Core i7, 12GB RAM
Nvidia Quadro FX 3700 (Driver 267.17)

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