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Hi - not sure what section this should be under, so I put it in the general. I have an object, in this case a sphere that I did a smooth bind to a joint. When the sphere is facing the front the object is well lit - when I rotate the sphere toward the back side of it - it is dark (attached pic). In this example I have default lighting, so it isn’t a lighting issue. When I detach the skin and rotate the sphere - there is no darkness from any angle - it’s fine. So the issue is when it is bound to the joint… does anyone know why it is doing this - is there a setting I am missing? Thanks for any help.
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