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CAMERA SEQUENCER
Open Maya 2011
- create and place cameras in Maya named Q0010_S0010_cam, Q0010_S0020_cam, Q0010_S0030_cam, Q0010_S0040_cam, Q0010_S0050_cam
- open camera sequencer and create shot for each camera, name shots Q0010_S0010, Q0010_S0020, Q0010_S0030, Q0010_S0040, Q0010_S0050
- scrub using the camera sequencer. Everything looks great.
- playblast all shots in camera sequencer with file name template set to <Shot>
- Export .Xml from camera sequencer (this causes a re-playblast of all shots even though I haven’t changed anything)
Open Final Cut Pro
- Import .Xml and make sure load offline files is checked.
This error happens
Tue, Apr 13, 2010, 7:42 PM - Errors Found Importing Q0010_Pvs.xml
<sequence>: Unable to edit <clipitem> “Q0010_S0040” into <sequence> “Q0010_Pvs”.( line 47 )
<clipitem>: Unable to get video <clipitem> for <effect> “video”.( line 58 )
When I double click to open the sequence, all the files are offline and Q0010_S0040 is missing.
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Now, if I decide to do things the reverse way.
Open Final Cut Pro
- import playblasts into a new timeline/sequence.
- export .xml
Open Maya 2011
- import editorial with camera switcher.
- cameras are created and named shotCamera1, shot1Camera1, shot2Camera1, shot3Camera1, shot4Camera1 (maybe have an option to name cameras? Or use “clip name_cam")
- Shots are all in camera sequencer with the final cut pro clip name as the shot name (according to the attribute editor, but the shot is called shot, shot1, shot2, shot3… (this is not good) *SEE IMAGE*
- re-setup cameras to match image planes for each camera.
- click to playblast all shots, but they are now named shot, shot1, shot2,… instead of Q0010_S0010, so it makes new files.
- So instead I will rename the camera sequencer shots to the shot name. Q0010_S0010, Q0010_S0020…
- Click to playblast all shots and all works fine. (note: final cut pro must be closed or you get a playblast error: unable to playblast))
- click to export editorial and again it playlists all shots (I have the option to playblast out-of-sync clips ON, because this is a useful option.
Open Final Cut Pro
- open final cut pro and all my sequences are updated. (this is good)
- make some edits where I want to adjust timing.
- export .xml
Switch back to Maya
- With camera sequencer open, import from editorial.
- This creates a new sequence and all new cameras. shotCamera2, shot5Camera1, shot6Camera1, shot7Camera1….(not useful at all as now I would have to match my old cameras to these cameras if I want to use them)
Or, if I want to make some timing changes in the camera sequencer and then export an .xml file I get media offline files in final cut pro for whatever files were adjusted in maya, with the error saying the - Media Start and End do not match the original files. You can click continue, but the files will not reconnect with that error.
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