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Initial Impressions...Rant Warning
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  • mcw0
  • Posted: 05 January 2012 09:28 AM
  • Total Posts: 4
  • Joined: 23 June 2008 08:24 PM

OK, finally had to upgrade to this POS at work.  We finally upgraded our Linux OS to Debian Squeeze to work with this latest version of Maya.  I’m just an artist.  I don’t care about the OS or the hardware.  I just want things to work.  I think we upgraded our graphics cards to work with Houdini (more about this later).  So maybe they aren’t optimal for Maya?

I’ve been using Maya since it’s Alpha cut way back in the mid-90s while I was at Sony.  One thing that amazes me about SW companies is the amount of man hours they are willing to spend to make a customer think something is new and improved.  Instead of actually, fixing things that don’t work.  Or adding actual features that take advantage of advances in hardware such as GPUs.

Specifically for Maya2012, I just noticed the save notification that your file has been changed and do you want to save it.  Why was there a need to reverse the order of the buttons?!  People who’ve been loyally using this product already know by heart where the buttons are.  They can hit them in their sleep.  Now for no apparent reason, someone at Autodesk deemed it necessary to have a programmer spend man hours to change this.  WTF?!

Has anyone noticed that if you do a playblast after opening the options window, that in the resulting playblast, you get a wonderful animation of your option window scaling down?  Does anyone at Autodesk perform QC any more?  WTF?!

I have a scene with a lot of referenced files.  I had to assign a new shader to some of the meshes.  Each time I open this scene file, that shader assignment is lost.  WTF?!

The Space Bar function is useless when I have the above mentioned scene open and shaded with a fluid container.  Even with only polygons displayed and shaded, there is a noticeable lag in switching from 1 panel to 4 or vice versa.  Again, anyone at Autodesk heard of QC?

I don’t know about other office/studio environments.  But at least in ours, Maya 2010 and Maya 2012 cannot coexist.  When I have Maya 2010 open, I can’t open Maya 2012.  It “Segmentation Faults” every time.  I stopped using Maya 2011 when, in our studio environment at least, there was no “x” button to close certain windows.  We are all Linux so maybe in Windows, this is fine.  I don’t know.

Back to the issue of changing positions of buttons, or changing an icon as opposed to actually making improvements to the product.  The reason we have optimized our graphics to support Houdini is because it is so much faster than Maya.  I’m sitting next to a Houdini artist and while I can get the same final results, there’s no way I can do it as fast in Maya.  And now, he’s playing around with the Beta of Houdini 12.  OMG!!!  It’s night and day compared to the previous Houdini which was already so much faster than Maya. 

Here’s my proposal to Autodesk.  Instead of “advancing” the product based on your current development schedule, why not open it up to the community at large?  Take a poll of what’s important to your end users.  I doubt that moving buttons would even appear on the list.  Or changing an icon.  We who are in the trenches know exactly what would make our lives easier and more competitive.  Let us outline the next version of Maya for you.  Then maybe I won’t have to start learning Houdini.

OH, almost forgot.  Since I’ve been using Maya from the very beginning, I had written a large number of scripts over the years.  I know it’s sloppy but I use the “$tmp” variable in all of my scripts.  Why the hell did Autodesk start using that variable?!!!  I’m not a programmer.  But from what I understand, that’s pretty sloppy.  I had to go back through all of my scripts and change that variable.  What a pain in the ass!!!



Replies: 1
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We just upgraded from 2008 to 2012, and although I’m pretty happy with some of the improvements that have been added over the years, I’ve been pretty discouraged by the numerous general usability bugs I’ve encountered.  (Most notably the terrible dependency graph caching issues I’ve had—see my other thread).

I’m totally updated with the latest SP1, which I believe includes all the hotfixes for this last year. 

I don’t know about some of the specific issues you mention, but I completely agree with your general thesis—I would be WAY happier if Autodesk would just focus intensely on making their product more stable and dependable instead of continuing to cram more new features in every year and leaving a swath of little irritating problems unaddressed.

If anyone at Autodesk is listening—how about switching to releasing major updates every OTHER year and just focusing on fixing bugs for a bit?  Please?  It’s not like you have any competition you need to stay in front of…

Author: Smaulio

Replied: 06 January 2012 04:36 AM  
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  • warnold
  • Posted: 05 January 2012 01:59 PM

you don’t give a lot of details, version of Maya, Window manager, graphic driver version/settings
yes the Qt change has a number of related changes, some are compatible with earlier releases some are not.

you should be able to run Maya 2010 and 2012 from the same machine.  the main difference here is Qt does not support Colour Index hardware Overlays, just RGB overlays.  Maya 2010 stability when not using hardware overlays can have its problems.  there is list of environment variables that can be set to fix the problems.  This should not be new news.  If you are crashing there is something miss configured on your systems.

For the lack of X (close) buttons, I’m assuming that you are using KDE - this is a Window Manager “design” Gnome/Metacity has different schemes/rules

the lag on the pane popping is something that has been looked into.  - setting a hotkey to panePop is one workaround

talking/working with Support is something one should consider, there may be fixes that can be used

as with previous releases there are environment variables/options that can be used to customize how Maya works



Replies: 0
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  • VinnieR
  • Posted: 05 January 2012 11:37 PM

the save notification that your file has been changed and do you want to save it.  Why was there a need to reverse the order of the buttons?!

I believe this behaviour is not intentional rather an overlooked bug, as I too have noticed this with QT. Whenever I write scripts that utilize the confirmDialog command. (which is essentially the GUI that apears when saving) The buttons flip depending on the OS (possibly window manager related rather than OS).

For example, Windows uses the classic button layout, however linux/OSX button layout is flipped. So I have had to write conditions in my code to make them identical on all OS variants.

Also I’m using Maya 2012 and when typing whatIs “$tmp” it returns // Result: Unknown //. Just so you know that no variable of $tmp has been reserved by Maya on my system at startup.

Furthermore while it is possible to install and run Maya in many flavors of GNU Linux, I’m pretty sure that Debian Squeeze is not officially supported so one would expect quirks and oddities.



Replies: 0