Important notice for Autodesk® Maya® 2012 software, and prior Maya version, users regarding the latest Apple® Mac OS® X operating system release, version 10.7 “Lion”.
Testing Maya 2012, and prior versions of Maya, on the Mac OS X 10.7 operating system, has identified platform compatibility issues.
Installing Maya on Mac OS X 10.7 may cause the installer to hang.
Operating Maya on Mac OS X 10.7 may cause stability issues.
When submitting a crash report while operating Maya on Mac OS X 10.7, may cause the crash error reporting system to hang.
If you upgrade to Mac OS X 10.7, you may encounter these issues. Autodesk recommends that users of Maya 2012, and prior releases of Maya, do not upgrade to the Mac OS X 10.7 until the compatibility issues have been addressed by Autodesk and Apple. Teams from both companies are working closely to resolve these issues and a notification will be issued once the issues have been addressed.
Note: As of this time, Autodesk® Maya® 2012 software has not been certified to run on Mac OS X 10.7. Please consult the certification charts for more information.
Maya support specialist
I will respond by saying that I have loved mac and its OS for decades, BUT and I mean BUT. when it comes to 3D don’t use macs EVER. EVER. think outside the box and use all OS’s if you can. For audio/video go mac but for 3D go PC why I say, is because in my experience with all 3, windows/mac os/linux. windows is the standard for all media. Mac is good but too dam retarded for custom and very proprietary were animation houses go to windows for there 3D needs. Sad but true. Also with Jobs out the loop who’s to say Apple will just crumble under new direction. I hope not but I’m very open minded about all company’s and feel they are only driven not for quality but profits in this cold world.
@relacon : yes its true that windows tends to support higher quality graphics cards, this is because in comparison apple tends to build a machine for the best card available at the time of building the machine. In most cases its not possible to upgrade to a new graphics card like you can on windows/linux due to firmware and drivers issues with OSX. To be more percise, apple burns its on ROM onto graphics cards that prevent you from just simply getting some random PNY / ATI / NVIDIA graphics card. Apple does however, usually at the request of users, provide upgrades to certain cards periodically. This is no excuse, I do believe apple needs to step up a notch when it comes to graphics card upgrades. But this will never happen since they already have your money and its in there best interested to make you buy the next best thing they make.
However, I must point out you are wrong in stating that 3D houses use only windows. This is true at a very small scale companies. However, medium to large studios use linux. The reason is windows is NOT scallable to large production environments. Also linux is less likely to get wiped out by a virus than windows is. I have worked at several of these big studios and if you want proof simply call one of your favorite studios (disney, pixar, dreamworks, sony, dd, r&h, weta) and you will find all of them films are worked on in linux environments. Some even list what software and working environment they use on there website.
In addition, most studios stay on a version of maya for 1-2 or even 3 years because it is very difficult to integrate a new piece of software every year. Especially maya. So studios tend to pay Autodesk to provide them with “patches” to older versions of there software.
i’m anxious to upgrade my Mac Pro. i’m also eager to know if OSX Lion will bring any improvement to my Quadro 4000 for Mac. hopefully these 10.7 Lion compatibility issues are addressed by Autodesk sooner rather than later. i upgraded my Macbook Pro today, and i really like Lion a lot. its a very nice improvement over 10.6.
I’m using Lion with QuadroFX 4600.
Incidentally I haven’t encountered installation issues with Maya 2012
but dumped it straight away after a quick test drive and ran back to 2011 with open arms.
BTW on Lion, Maya 2011 dynamics do seem to be faster.
I’d estimate around 20% faster or so.
I usually test with an nCloth 20x20 division plane falling on to a cube colliding object.
Still not half as fast as the Windows 7 version.
My advice would be to upgrade to Lion. I know 2012 is a bit of a disappointment but there’s not much in it to really really make you want to upgrade anyway.
Argh - just ran into this and didn’t think to verify Maya was qualified prior to the undertaking the upgrade.
Is there a by-pass I can follow to get past the hanging install?
Well wouldn’t you know it, seems like the fix is fairly easy. I’m guessing it’s a permissions issue for the installer so I got around the lockup by calling the installer from the Terminal and running the installer as with super-admin privileges. I’m running Maya 2010, but I assume this will also work for 2012.
use cd to navigate to your Maya installer
sudo open “Install Maya 2010.app” [enter]
You’ll be prompted for your admin password before the installer pops up and again during the install process.
Under these conditions all went well with the install, and I haven’t noticed any other issues while running Maya itself. Hope it helps!
Hi Ted, folks,
just wanted to thank you for your tip. Although the installation of Maya 2012 with MacOSX Lion failed at the end, in fact the software did install with you suggestion. In my case, I just wrote in the Terminal:
sudo open Install\ Maya\ 2012.app/ [enter]
However I cannot activate the software, so I’m using the trial version (hope within 30 days Maya will bring a hot fix to this).
i couldn’t wait, so i’m now running Maya 2012 and MatchMover 2012 with OSX 10.7 Lion...and its been absolutely fine so far. i truly can’t say i’m having any more problems then i was already having under OSX 10.6.8. 10.7 is pretty cool, actually. so far, so good.
Why is maya 2012 so lagging on Lion?? I mean mainly the hotbox by pressing space and switching viewports?? In win/lin its with lightspeed compared to mac?? Maya 2011 SP1 is about 2x better but it still lags about 1 second… O.o Do you have this issue??
I’ve been running it under Lion (although I’m still on 2010) and have noticed no lag, but do run into crashes or stalls during significant IPR renders. Pretty frustrating when I forget get to save my work prior to starting my IPR passes.
I’m also not pushing my scenes too heavy but in general its been pretty stable for me so far (save for my note above) :)
i was trying to install maya 2012 on LION using the terminal. But just before it, I realized Maya was indeed installed even when the installer crashed at the end of the process every time i’ve tried. So no problems at all so far!