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Maya crashing when opening file
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  • Gabriel
  • Posted: 29 February 2012 05:59 AM
  • Total Posts: 29
  • Joined: 21 February 2009 07:02 PM

I had scene with nparticles and generated mesh...I create cache with Alembic (it was 1.3GB)
than save scene and close maya...(everything was fine)

than I delete Alembic cache .abc file from Explorer and open Maya (everything looks fine)
But now, when I’m opening this .mb file maya crashing

I need to open this scene, all my work there…

please Help



Replies: 0
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  • Avotas
  • Posted: 29 February 2012 08:30 AM

Try to Import the original MB file (File->Import) then save it as a new file. I had the same problem, it was related to something in Hypershade being open on startup.

*Note* Make sure namespaces is turned off if you want to preserve node names.

-Avotas



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  • Gabriel
  • Posted: 29 February 2012 10:30 AM

Import and Open have same result - crash

maya just closing



Replies: 0
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  • Avotas
  • Posted: 01 March 2012 06:56 AM

Oh, not good.

Try to rename (it is safer to rename instead of deleting) “C:\Users\(USER_NAME_HERE)\Documents\maya” and restore Maya back to the factory settings. Open Maya, let it rebuild, close it. Open it again, and import your troubled file.

If that fails, why don’t you try a re-install just to make sure it’s not a software corruption.

If all else fails you can upload the file here, or give it to a friend, and have them try it on a different machine. There is an off chance the problem is related to hardware or drivers. I save this step for last because you are giving access to potentially valuable file to strangers.

Best of Luck,

Avotas



Replies: 0
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  • Avotas
  • Posted: 07 March 2012 03:24 AM

Hey,

Something else to try. Rename your file from File.mb to File.fbx. Open within Maya. It sounds silly, but apparently it is parsed differently.

Avotas



Replies: 0
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  • Gabriel
  • Posted: 08 March 2012 09:54 AM

not working anything.......

I deleted this “unOpenable” file and made it again...(next time I will use BIN files for export mesh, not Alembic)

thanks for helping anyways



Replies: 0
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  • oktawu
  • Posted: 25 May 2012 11:53 PM

This is an alembic integration bug. Don’t know if it has been fixed in 2013 - someone should give it a try.
What happens is that for some reason, the moment an alembic cache is moved or renamed, maya crashes when the alembic node is trying to read an inexistent file. In theory, it should throw an error saying that it cannot find the file, but insted, it simply crashes.
There are two ways around it, and only one viable in your situation.
1) From now on, get used to saving in the ascii format, because it is in situations like these, that you will understand the huge benefit of being able to open the file in a text editor, and fixing the part of it that causes the crash. But since you are using .mb, there’s only step 2 left
2) Try to remember the name and the location of the cache, and create a new abc with the EXACT name in that EXACT location of the one you deleted. Now you will be able to open the file, and get rid of the alembic nodes that cause the problem.
Otherwise, you’re pretty much screwed.

Best,
Octav



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