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MIP shaders in Maya 2013?
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  • The Gudz
  • Posted: 30 August 2012 01:19 PM
  • Total Posts: 2
  • Joined: 30 August 2012 01:12 PM

Where is the mentalrayCustomNodeClass.mel in 2013.  In the past it was pretty simple:

For Mac it was right click on the application icon, show package contents, and navigate to the Contents>scripts>others> and find the mentalrayCustomNodeClass.mel file, open it and modify the script and resave and reopen Maya.  But now, the file doesn’t even exist in 2013.  Can I simply copy the mentalrayCustomNodeClass.mel from 2012 and paste into 2013 script directory or will that interfere with newer scripts?

Thanks in advance!



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  • The Gudz
  • Posted: 30 August 2012 01:29 PM

Nevermind, file was moved to Applications>Autodesk>maya2013>mentalray>scripts>…



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I have found the script, and it has been modified to enable the MIP shaders, but I cannot find the shaders anywhere.  Can anyone help?



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