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I am very impressed with the new updates to the viewport. I use MIA_X materials with a gamma node and they work beautifully in Viewport 2.0. Nice work guys
Thanks for the your post...can you tell us if a mia_material glass preset still shows in black?
The gamma nodes showing right is good news.
No, now it looks like a Blinn with full transparency and very high specular.
The answer to your question is yes now instead of a black solid you get a transparent result. The transparent color is driven by the diffuse and the amount of transparency is driven by the transparency slider not the color.