|
Exporting combined object from UV Texture Editor tia sal2
Greetings
I have 100-200 diamond/hex shape objects that I would like to merge into one complete object
in maya 8.5. I try and group them all together and delete history but Maya still sees
them as multiple objects when I select them and go to the UV editor.
What I’m trying to do is export the final merged object UVsnapshot / create a PSD network from the
UV texture editor so I can add the color to the texture in Photoshop. IS this possible?
Does digital Tutors have tutorial for this?
TIA sal2
| Attachment
|
|
|
|
|