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UTF 16 Unicode in Maya 8.5 (or any version)
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  • glester
  • Posted: 29 September 2008 07:33 PM
  • Total Posts: 18
  • Joined: 29 July 2008 02:28 PM

I’ve been using some test unicode text (ĆEVAPČIĆI DŽABE), and I am trying to create 3d text in Maya using this string. When I paste it into the Text attribute of the Text Curves History rollout in a makeTextCurves node, it looks fine in that control, but the 3d text in the viewport does not look the same (loses all of the accents on the first string).

I’ve tried a bunch of fonts, but I’m yet to find any that work, including ones like Lucida Sans Unicode, etc. I need to do this in Maya through an offline process, so I can’t involve any manual steps. Any ideas?



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