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Anyone know how to set a start frame on the Bomb.ma in Visor/Effects Assets?
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  • GDawg2k2
  • Posted: 27 March 2011 08:08 AM
  • Total Posts: 18
  • Joined: 22 September 2007 04:36 PM

Or do we just slide everything else down to allow the bomb to start on Fr1.?

So we all watch the demo of the Bomb.ma in the visor/Effect Asset folder in Maya 2011 SAP pack.
Even went so far as to take a shot at using it right out of the box in a high level project..
Since nobody here would accept that this was published sans a start frame attribute, we waisted hours looking for one. Does anyone know how to set a different start frame in Bomb.ma?

Thx in advance



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There is probably a real answer somewhere, but I couldn’t figure that out either. Instead of wasting a lot of time trying, I just made a new scene, placed the bomb in the right spot, hid everything else, and composited the rendered explosion onto the original scene.

There are usually multiple ways to defoliate a feline heterotroph.

<* Wes *>



Replies: 1
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Well, at least I only feel like a fool for waisting hours looking under every node for a damn “Start Frame” and not for missing it the btm of the list or something..  I guess that answers my question on weather or not Adesk has a vibrant, engaged beta community or if they’re trying to write code to find bugs in other code. 

Thx again Wes..

-G

Author: GDawg2k2

Replied: 28 March 2011 04:23 AM