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Freezing particles
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  • Mr.Sabo
  • Posted: 21 September 2007 03:16 PM
  • Location: San Diego, CA
  • Total Posts: 5
  • Joined: 27 February 2007 05:26 PM

What is the best way of making particles that are in a fast motion freeze in time for a couple seconds then ramp back into a fast motion? I am assuming I will have to know more on mel scripting to get this effect but as I am not too knowledgeable in this area I am hoping there is a work around. Any comments and suggestions would be greatly appreciated.



Ryan Sabo
Motion Graphics/ 3D Artist
Ten Stories, San Diego ,Ca

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  • JimBean
  • Posted: 21 September 2007 06:00 PM

Just keyframe the conserve attribute.



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  • Mr.Sabo
  • Posted: 27 September 2007 04:00 PM

Hey thanks for the suggestion, and I have tried that solution, the only problem is when I crank up the conserve all the particles get bunched up and comes through all chunky, so I tried to key some fields and it seemed to do the job pretty good.



Ryan Sabo
Motion Graphics/ 3D Artist
Ten Stories, San Diego ,Ca

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Render out at a very high frame rate and tweak the speed of motion in post. This is easy to do in After Effects.



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  • wattana
  • Posted: 02 October 2007 01:26 PM

The best and fastest way to do what you want is break the connection betwen the “time” node and the “current time” of your particles.
This can be done in Hypershade, or Hypergraph easily.

After this, you can Key the “current Time” attribute on your particles node. Whit this technique you can do whatever you want with the movement of your particles… fast forward, rewind… stop… just modify the curve you created with your keyframes…

Hope it helps…

Bye!!



Digital Dreams Films

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Dear dryo,

can you tell me pls. how the speed can be tweaked in after effects.

regards,
sundhar.



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Doesn’t it be easier to present freezing as single frame (sequence of same frames) ?
Or this



Bad boys - Bad games!
Intel 2x2.67;2gb ram;Nv 8800 GTS 320mb;WinXp sp2

Attachment Attachment
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Dear,

The same as the scene that you have sent to me. How did it in maya itself. Can you pls. explain it?

Thanks & Best regards,
K.Sundhar.



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