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Geometry explodes
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  • Total Posts: 39
  • Joined: 22 August 2006 04:32 PM

Hello,

Trying to animate realistic looking bubbles when object (anchor) hits the water and drops in to the bottom.
I got animated bubble geometry witch i have instanced to a surface emitter (the anchor).
Photo 1. The geometry “explodes” when the particle simulation starts.
Photo 2. These are the animated bubbles ( the result should be this when the anchor hits the water)

If u got answer to the mystery of flipping geometry, i appreciate that a lot!



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